http://jestertrek.blogspot.com/2011/09/cross-purposes.html"We need more things to do, not more things to wear" is CSM6's latest tag line. But CCP has been known to argue that the character creator itself is something new to do in EVE, something that the CSM (and indeed, most EVE players) would reject completely. We're only a few months from the as-
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The following is something I wrote for an email, but I think it managed to go unnoticed. This is an explanation of some of the most player-driven elements of EVE Online
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"Their approach to research is very different to ours. The best way I've heard it put to me is that they'll find answers first, and then start looking - very broadly - for problems they can fix with them
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A fascinating read, so far, and seems very positive for the majority of players. I will probably be reading this off-and-on throughout the day, as I work.
I figured I'd post this, finally. Kinda ignored concluding it, but I think not remembering to put a cap on this in my LJ let me socialize with the community a bit more and get a better feel for things
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